Delzhan Warrior
rating: 0+x


The horse-lords of the southern deserts, these warriors are expert skirmishers and fearless swordsmen.

Essence: 1; Willpower: 3; Join Battle: 6 dice
Health Levels: -0x1/-1x2/-2x2/-4x1/Incap.

Speed Bonus:
Actions: Feats of Strength: 5 dice (May attempt Strength 3 feats); Horse Riding: 9 dice; Senses: 5 dice; Threaten: 5 dice; Trail Target: 6 dice
Appearance 2, Resolve 3, Guile 1

Attack (Saber): 9 dice (Damage 12, minimum 2)
Attack (Javelin): 7 dice + range modifiers (Damage 10)
Attack (Grapple): 5 dice (5 dice to control)
Combat Movement: 11 dice mounted, 5 dice otherwise
Evasion 2, Parry 5
Soak/Hardness: 8/0 (Reinforced Buff Jacket)

Special Attacks

Piercing: By spending one initiative, the Delzhan Warrior may ignore 4 points of their opponent's soak for attacks with their javelin. The Skirmishers' defense is lowered by 1 until their next action.
Mounted Warrior: The Delzhan Warrior loses 1 point of accuracy and 1 point of defense when fighting other mounted troops or infantry equipped with reaching weapons.


Tactics: The Delzhan charge their foes in a wild rush, opening with a barrage of javelins before drawing swords and falling on their foes.

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