Flesh-Sloughing Wave
rating: 0+x

By Wolfgng

Note: Concept and idea taken from spell of same name from: Exalted 2E - Books of Sorcery 2: White And Black Treatises

Circle: Terrestrial Circle
Cost: 15sm, 1wp
Keywords: Decisive-only, Perilous
Duration: Instant

Although Flesh-Sloughing Wave was designed as a utility spell for cleaning the rotted meat from bones for constructing temples or war machines for the Deathlords, the spell can be lethal in the world of the living. The caster shapes an ivory ball of Essence in her hands, then hurls it to the ground. It shatters there and releases a translucent ivory wave, that as it expands, washes the flesh away from bones it passes. Flesh from any corpse is torn away and reduced to particles, as is any dead flesh on a living creature. The living suffer a brief moment of pain as the wave tries to peel away their skin, muscle and fat from the bones beneath.
The caster rolls (Perception + Occult) as an undodgeable decisive attack applied against all living targets (except the caster) within close range, allies receive +2 Parry to avoid it. Hit targets suffer (Caster's Essence + Target's Wound penalty + extra successes) or (Caster's Essence + Size + extra successes) dice of lethal damage. Successfully damaging an a target increases the Wound penalty suffered by -1 until the damage has been healed.

A sorcerer who knows Flesh-Sloughing Wave as her control spell can extend the range to short range. The sorcerer may also remove dead flesh from bones on a smaller scale at will, with a surge of ivory essence at a rate of 10 seconds per square foot. Furthermore when tiny bits and pieces of the sorcerer's flesh is cut off it withers away almost instantly. For dramatic purposes this leaves incredibly clear and open wounds, making the wounds easy to spot and treat with a stunt. This can also cause the character to lack smaller body parts like ears, nose and toes if they are cut off, but it is left up to the player, as not to force disfigurement on a beloved character.

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