Igneous Essence
rating: 0+x

By Bastian Lange

Circle: Terrestrial Circle
Cost: Special, 1wp
Keywords: None
Duration: Special

This Spell diverges from other spells in that a Sorcerer is very free in how she wants to use it, it may be used to create anything from a fireball to a cone of all-consuming flames.
This Spell is used by deciding on the following factors and how many sorcerous motes that the Sorcerer wishes to use. She may spend sorcerous motes on any of the following factors, though she may never spend more than 4sm on a single factor, and never more than 10sm in total. Damage from this spell is considered to be an environmental hazard and is always considered to be delivered at an interval of once per round.

Damage: For every sorcerous mote spent on this factor, increase the amount of damage dice by 1L. The default amount of damage dice is 1.
Delivery: For every two sorcerous mote spent on this factor, increase it’s affected area around the target by 1. The default affected area is Close.
Duration: For every sorcerous mote spent on this factor, increase it’s duration by 1 round. The default duration is one round.
Distance: For every sorcerous mote spent on this factor, increase it’s range by one range band. The default range is Close.
Difficulty: For every sorcerous mote spent on this factor, increase the difficulty on the roll to avoid it by 1. The default difficulty is 1.

A Sorcerer who knows this spell as her Control spell may perform a special “Ignite” gambit by touching an enemy, that has a difficulty of (Target’s Essence + 1). If the Gambit succeeds, the target’s Essence violently ignites and he is considered to be the victim of a “Bonfire” environmental hazard for (Sorecerer’s Essence) turns.

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